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Missed Classic: Sherwood Forest - Cats Always Land on Their Feet

Written by MichaelThis will be a shorter post than you usually get from me.  I was too busy hitting on the ladies at a hotel bar.Sorry for the absence! I stepped aside to allow a couple of other games...

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Homeworld - Endgame Escape (Won!)

By ReikoWe're in the home stretch, having used the TransWarp technology to rendezvous with the Artifact en route to the Assassin homeworld. I need to stop the terrorists and escape before we arrive...

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Missed Classic 133: The Paradise Threat (1982) – Introduction

 Written by Will MoczarskiWe’re back with our odd little company from Chapel Hill, NC, still going by the name of Med Systems in 1982. Although the company’s final adventure game was Asylum II they...

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Missed Classic: Sherwood Forest - Won! (with Final Rating)

Written by MichaelSo, when we last spent time together, I was doing my best imitation of an angel at Christmas.  So, I’m in a tree, with an ax.  I try the obvious.  CHOP TREE.  The game thinks, just...

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Myst - If on a Winter's Night a Traveler

Written by VetinariPreviously on The Adventurer's Guild, we were on a dock on a Myst-erious island, and we were preparing to explore our surroundings.Right at our side when we start, there is a...

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Missed Classic: The Paradise Threat – WON! (with Final Rating)

 Written by Will MoczarskiDid I say I was stuck? Well, that didn’t last long. Just a short recap to get you up to speed: My protagonist had reached a room with a sleeping dragon who ate me when I woke...

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Game 144: Cosmic Crusade (1993)

 Written by Morpheus Kitami Okay, I'm glad to have Urotsukidoji and Loremaster in the rearview mirror, its time to play some normal, western graphic adventures which don't involve spending hours at a...

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Myst – Under the Jaguar Sun

 Written by VetinariWelcome back to Myst.Interestingly, when loading a saved game, Myst presents you with the image of an open book with the picture taken from whatever world you saved your game into,...

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Veil of Darkness - Dying a Charmed Death (Request for Assistance)

Written by Zenic ReverieI'll start by admitting defeat. I'm stuck. I've been doing my best to avoid it thus far by scouring every place for items or clues, even replaying the game to make careful notes...

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Myst – The Path to the Spiders' Nests

Written by VetinariI am in great difficulty when I have to write something about Myst for this blog, because, let's be honest, nothing much actually happens.It would be much easier if I could, I don't...

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Discussion Point: How Would You Change The Game?

By The TAG TeamHere’s a tough game of “what-if”:We’ve all played games at times and said, “if only they had done this instead of that.”  Or maybe just thinking of a new twist on something to breathe...

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Cosmic Spacehead - Dreadful Warnings

Written by Morpheus KitamiBecause of the password system, I have to start from scratch until the game decides I deserve a code. So I pick up everything I can in the starting area, joke book, 1 gold...

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Myst – The Castle of Crossed Destinies

Written by VetinariLast time we were finally ready, after solving most if not all of the puzzles on Myst island, to embark on a journey to a different age.I've decided to tackle the four tomes in the...

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Pepper's Adventures in Time – What's the Worst That Could Happen?

Written by Will MoczarskiWhen we left Pepper last time she was just getting ready to mosey around the small settlement of Philadelphia in the year of 1764. There’s a man called poor Richard (after Ben...

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Myst - Invisible Cities

Written by VetinariSo, for this post we are going to explore the spaceship age.Actually the real name is Selenitic age, you know.As already seen in the Mechanical age, we arrive in a place which is an...

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Veil of Darkness - A Weight Lifted (Won! and Final Rating)

Written by Zenic ReverieHindsight is often referred to as 20/20, but looking back on the last hurdle I needed to cross to complete Veil of Darkness has soured the experience just a touch because as far...

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Myst – Our Ancestors

Written by VetinariIn this installment of the Adventurers' Guild Myst playthrough, we will be visiting our third age, the Stoneship age.Nice flyover of the island as usual.We find ourselves at the aft...

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Missed Classic Spreadsheet, Rarities and Unplayables

Written by the TAG TeamWe need more games to play.Since we included a spreadsheet for readers to put in your suggestions for missed classics, we've gotten a rather modest 20 titles over the years, not...

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Discussion Point - Best Sequels

 Written by The TAG TeamNo, this movie is NOT better than the original.  But the image was a good match for this blog post.We all have our favorite games, out favorite designers, and favorite series....

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Myst – Won!

Written by VetinariWe still have a final age to go, but will there be any other surprises or will this truly be the end of the game?Yes, it will, you can see it right there in the title of the...

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